But the third-party stuff either is not written fully to the DirectX APIs or does not comply with the "If gets a Win95 logo, it has to run on NT" idea. We tried games at random, and each time, instead of experiencing some new killer app, we got the message "This demo does not run under Windows NT." The interface then crashed. The sampler installs and runs just fine on NT 4.0 (the APIs install and seem to work, the intro movie runs, and the 3D interface functions), until you try to run a game. Let us illustrate: Microsoft just put out the Games Sampler 2 for Windows 95, which has 20 evaluation titles from various companies. ![]() Unfortunately, many of these new products don't run on NT. *ActiveMovie-technology for synchronized playback of MPEG2 video and CD-quality audio *Direct3D-a 3D graphics engine for rendering both polygons and entire 3D scenes, support for Intel's MMX-enabled CPUs and third-party 3D accelerators *DirectDraw-accelerated 2D graphics rendering *DirectSound-technology that uses full-duplex audio drivers (simultaneous playback/record for two-way communication) with a kernel-mode mixer enabling 3D sound *DirectInput-realtime input for mouse, keyboard, and joystick, including digital joysticks on the Universal Serial Bus (USB) *DirectPlay-multiplayer gameplay over the Internet More than 300 titles that use the recently released DirectX 3.0 came out for the holiday season this year with But almost all vendors are ignoring Microsoft's effort. This new technology is great, and the APIs are supposed to be the same for both 95 and NT. Microsoft is putting a lot of effort into the DirectX APIs for multimedia and game development for both Windows 95 and NT 4.0. You know, we want to play games on our NT system. We now have some interesting leads to follow, so stay tuned for articles that address these problems and their solutions. Stay tuned for more on 12 Minutes.First, let us thank you for writing in with responses to our dilemma with Multi-Protocol Routing (MPR) and multiple NICs on Windows NT servers. Luis Antonio ( The Witness) makes his development debut as the solo developer behind 12 Minutes, while James McAvoy ( His Dark Materials), Daisy Ridley ( Star Wars: The Force Awakens), and William Dafoe ( Spider-Man, At Eternity's Gate) voice the three main characters. Then the man wakes up again, 12 minutes before his death, only to repeat things again.ġ2 Minutes is a time-loop game where a man relives the trauma of his death endlessly until he finds a way to break free and find a solution to the hell he's trapped in. He accuses the woman of murder, arrests them both, and beats the man to death. It will also be available through Game Pass on day one.Ī man and his wife are celebrating a romantic evening together when suddenly, a police officer breaks in. ![]() Publisher Annapurna Interactive announced 12 Minutes will release August 19 on PC, Xbox One, and Xbox Series X|S. We finally have a 12 Minutes release date thanks to the Xbox/Bethesda showcase at E3 2021.
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